![]() You get what you get and you need to find a way to use it all. Now, you are forced to do things the right away because of the level design of these puzzle chambers. For example, in the main game, you could get away with using objects scattered around the map for weight items instead of sticking to the actual blocks. ![]() Unlike the main game, the puzzles in I mmortals: Fenyx Rising – A New God feel a lot more structured and controlled. You are not restricted to following one of the God’s questline at all. You get an objective to complete a range of puzzles from each god and can take them on at any point you wish. The DLC also flows much the same as the main game. If you have not guessed it by now, this is a heavy puzzle-driven DLC due to almost every challenge revolving around solving something or another. In short, Fenyx gets challenged to complete all these puzzles in order to earn their spot in the circle. It is now Fenyx’s turn to become a member of the inner circle but before you can do so, a massive sky fortress of puzzles awaits. Thankfully, this DLC is accessed separately from the home menu so you don’t need to worry about it popping up while you are still busy taking down Typhon. Of course, users are urged to finish the main game before jumping into this DLC as it spoils most of the ending. The first DLC pack for Immortals: Fenyx Rising dubbed “ A New God” is all about taking advantage of the game’s puzzle system and expanding it into its own post-game chapter.
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